UX & Visual Design Review
Critique a UI's user experience and visual design and produce a prioritized design-review report. First scopes the screens and flows and locks a heuristic checklist (visual hierarchy, spacing rhythm and alignment, typographic scale, color and contrast, consistency, affordance and feedback, empty/loading/error states, and the primary task's friction), then reviews each screen against those heuristics with a designer's eye for both polish and usability, then writes a findings report rating each issue by impact with a concrete, specific design fix. Use this for a design review, UX critique, visual QA, design feedback, a heuristic evaluation, or 'does this look and feel right' — it gives actionable, specific design fixes (exact spacing, color, hierarchy changes) rather than 'make it pop'.
How it runs
| # | Step | Who runs it | What happens |
|---|---|---|---|
| 1 | Scope the design review | Reviewer | enumerate screens + lock UX/visual heuristics |
| 2 | Review the design | Designer | critique each screen against the heuristics |
| 3 | Write the design report | Reviewer | prioritized findings with concrete fixes |
| 4 | Evaluate | Reviewer | Grade the deliverable against every acceptance criterion. All pass → finish; any fail → loop back and fix the gap. |
| 5 | Finish | Developer | All acceptance criteria met. Stamp a short summary and report DONE. |
Say something like "design review" or "ux critique" or "review the design" or "give design feedback" or "visual QA" or "does this look right" in chat to start it.